CV
BIO
3D lighting artist competent in both lighting for games and animated film. Comfortable with pbr workflows, realtime and offline rendering, and enjoy the technical and artistic challenges that lighting provides. Looking to tell stories through light, in either games or animated film.
TECHNICAL
Unreal Engine | Unity | Maya | Katana | Substance Painter | Houdini | Nuke | Adobe Suite | Davinci Resolve | GitHub | Jira
WORK EXPERIENCE
Lost Boys Interactive
Lighting Artist: 2021 - Present
- Lighting Artist on unannounced AAA game
-Developing Mood and Tone through lighting
- Primary lighting artist for level and cinematic lighting
- Responsible for maintaining and pushing quality bar
- Supervise and mentor other lighting artists
Interference Pattern
Lighting Artist: 2020 - 2021
- Lit animated short film in Unreal Engine
- Look development on NPR post-process materials
- Environmental set dressed on shots
Pando Creative Co.
Co-Founder and Chief Creative Officer: 2012 - Present
- Worked for commercial clients under tight deadlines
- Collaborated effectively with a wide range of departments
- Currently editing high-impact Instagram videos to drive engagement and sales for multi-million dollar seafood subscription service
- Examples of my directing work can be found here
Abertay University - MIXT
Producer | Lighting Artist: May 2021- Present
- Oversaw an eight person, remote team
- Used Jira to track game progress and bugs
- Created lighting for environment
- Optimized lighting/post-process volume for target framerate
LEADERSHIP EXPERIENCE
Academy of Animated Art
Community Critique and Moderation | February 2021 - Present
- Host bi-weeky live community lighting critique for the Academy of Animated Art
- Give and facilitate feedback with my co-host
- Ensure sessions maintain a positive environment in which students and community members can give and receive constructive feedback on their lighting and shading work
- Critique video example: shorturl.at/cnAS5
EDUCATION
Academy of Animated Art
Lighting Artist Course | Graduation: August 2021
- Active student and engaged member of online community
- Taught and critiqued by Blue Sky Entertainment alumni
Abertay University
Professional Masters in Game Design | Graduation: December, 2021
- Specialising in lighting
Virginia Commonwealth University
Bachelor of Arts in Cinema | Graduation: May, 2012
- Course blended film theory with production
University of St Andrews
MLitt in Film Studies | Graduation: September, 2020
- Graduated with merit
- Dissertation topic: digital vs. analogue film